Today I finally finished working on the main work of my latest character model, Blush, aka "Bubblegum Princess".
Thanks to Barak, I finally got Shave and a Haircut going and was able to get some pretty neat fur-trim results. It took a while getting the lighting decent, and I wont say I'm 100% happy with it, but I think it's so far-so cool. I'm going to be rigging it and making a cool pose, possibly adding a prop or scene as well, like an umbrella or something so shes not just standing there blankly, and then upload it on CG Society.
Next up on my plate is probably going to be a creature, and after that, probably a male character. I still need to finish up Toothless' extra features like the wing texture, and the eyeballs/mouth. Barak is going to auto-rig it, which I'm really excited about -- I can get some character and life going with this model :D
I haven't even blogged about FIEA yet. It's great! I've met so many talented and motivated people, and the assignments and collaborative projects are really helping me see all the things I have missed out on so far in my learning. My professors are very informative and encouraging, and its really helping me see how FIEA was a good choice after all. My team rapid-prototyping projects have been pretty solid successes so far; my teams are excited about them, as am I. I'm going to be getting in touch with my first team and try to get our flash game, Nightmare Patrol, up on some website to get some attention out there.
My drawing improvement has exceeded my expectations thanks to our life drawing professor George. I've abandoned some of my habits and have taken new insight into getting down shading, form, and poses. Love it.
Until then, pce
MB
Thanks to Barak, I finally got Shave and a Haircut going and was able to get some pretty neat fur-trim results. It took a while getting the lighting decent, and I wont say I'm 100% happy with it, but I think it's so far-so cool. I'm going to be rigging it and making a cool pose, possibly adding a prop or scene as well, like an umbrella or something so shes not just standing there blankly, and then upload it on CG Society.
Next up on my plate is probably going to be a creature, and after that, probably a male character. I still need to finish up Toothless' extra features like the wing texture, and the eyeballs/mouth. Barak is going to auto-rig it, which I'm really excited about -- I can get some character and life going with this model :D
I haven't even blogged about FIEA yet. It's great! I've met so many talented and motivated people, and the assignments and collaborative projects are really helping me see all the things I have missed out on so far in my learning. My professors are very informative and encouraging, and its really helping me see how FIEA was a good choice after all. My team rapid-prototyping projects have been pretty solid successes so far; my teams are excited about them, as am I. I'm going to be getting in touch with my first team and try to get our flash game, Nightmare Patrol, up on some website to get some attention out there.
My drawing improvement has exceeded my expectations thanks to our life drawing professor George. I've abandoned some of my habits and have taken new insight into getting down shading, form, and poses. Love it.
Until then, pce
MB